DX Test Client and 11.9u5 bugs: It gives you "cannot attack" messages when monsters/players are far away, even with a short range weapon Character data screen shows default class names Making a monster drop more than 255 of an object crashes the client Doors disappear Scripting related: Mid and Mid2 don't work TakeObj, GiveObj, and PlayerWarp don't work in MAPSAY the Frozen parameter in SpawnMonster does nothing CreateMonsterProjectile peforms the projectile on nonexistent monsters as if they were standing at (0, 0) GetTileSprite and SetTileSprite use different numbers for the layers Either SetTileSprite or UpdateMap don't work on maps 3100+ SetPlayerStats don't appear until after player levels or relogs BootPlayer during JOINGAME leaves blank entries in the server's online user list Some scripting events don't work SpawnMonster returns a value